The music source converts audio into wave patterns, allowing the simulation to visualize how music would affect the acoustic space.
Frequency: 0.500 Hz
Period: 2.000 s
The wave simulation creates precise wave patterns with adjustable parameters, allowing you to experiment with different wave types and properties.
Click on the simulation area to place microphones. Use Erase mode to remove them.
R=Reflection, A=Absorption, T=Transmission, D=Density (kg/m³).
Thickness affects R/A/T.